Hide & Paint
Palworld


Features
Movement & survival
Player- Infinite stamina & unstuckSTABLE
- Fly + walk / swim / custom speedSDK
- Revive, demigod & full-healSDK
- Attack, defense, craft speed & weightSDK
- XP & permanent status pointsSDK
- Armor & outgoing-damage multipliersEXP
Fights & captures
Combat- Aim assist — FOV + interpolationSDK
- InvincibilitySDK
- Infinite ammo & no-reload flagsSDK
- Capture-success boostSDK
- Crosshair & target snapshotsSTABLE
- Death aura & Pal magnetEXP
Pal editor & team
Pals- Party overview (copied DTOs)STABLE
- Full-heal, ranks & talentsSDK
- Spawn, egg & capture commandsSDK
- Passive-skill & save-parameter editingEXP
Player & Pal ESP
Visuals- Boxes, health, range & snaplinesSTABLE
- Copied ESP DTO renderingSTABLE
- Game-thread actor projectionSDK
Items & kits
Inventory- 1,100+ item catalog with searchSDK
- Give real items & quick kitsSDK
- Repair, durability & stack sizeSDK
- Read-only slot overviewSTABLE
- Slot duplication & freezeEXP
Map & teleports
World- Coordinate HUD & session waypointsSTABLE
- 36 presets + live fast-travel / dungeonsSDK
- Map reveal, time, Paldex & techSDK
- Force-save & spawner respawnEXP
Stable reversible local path · SDK reflected game function, build-gated · EXP off by default. Every toggle lives in the in-game menu.
Setup
- 01
Pick your access
At launch you'll choose an access window, just like every Hide & Paint pass — one payment, no subscription. It lands on your account instantly.
- 02
Sign into the loader
Download the Hide & Paint loader and log in once. It locks to your machine (HWID) and checks your Palworld pass automatically.
- 03
Launch Palworld
Start the game with the loader running. It finds Palworld-Win64-Shipping.exe and injects with LoadLibraryW — init is async and fails closed if the build's signatures don't match.
- 04
Press INSERT
The V4 control center opens in-game — Dashboard, Player, Combat, Pals, Visuals, Inventory, World, Config and Experimental pages.
- Instant delivery after payment
- Secure Stripe checkout
- HWID-locked & account-bound
- Real support on Discord
FAQ
Will I get banned?
Straight answer: this build ships no anti-cheat bypass, evasion or unload path, and we don't claim it's undetected. It's built for local, offline or private-session play that you control. Using it online or in multiplayer is at your own risk.
What do I need to run it?
Palworld on Steam (x64), Windows with DirectX 11, the Microsoft Visual C++ 2015–2022 Redistributable (x64), and a Hide & Paint account. Palworld itself is sold separately — we don't provide the game.
How do I set it up once it's live?
Buy a pass, sign in to your account, and run the HWID-locked loader. It checks your entitlement, downloads the current build, injects into Palworld on launch, and INSERT opens the V4 menu in-game.
Which Palworld version does it support?
It's built against the Palworld 1.0 headers and cross-checked to the public 1.0 dump from 2026-07-14. The loader fails closed when the executable's signatures don't match, so it simply won't run on an incompatible build rather than misbehaving.
What do Stable, SDK and Experimental mean?
The maturity model shown in the feature list: Stable is a reversible local path with no raw patch; SDK uses a reflected game function and is build-gated; Experimental is off by default and may use debug/server commands or a matched inline hook.
Is it on sale? What about refunds?
Not yet — this is a preview and there's nothing to buy here. Pricing and refund terms go live at launch under the same Hide & Paint policy as our other products. Until then, the only action is getting on the list.
Still unsure? Read our refund policy or ask us in Discord — same team, same support as the rest of Hide & Paint.
Palworld is one of several games we build loaders for. Same account, same loader — see the whole catalogue.
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